Houdini | Surface Advection

September 25th 2021 08:00:29am

Surface Advection is a 2 session class that will walk you through generating point normal data by way of advection. This will produce interesting flowing movement fx for use in design work.

Multiple setups will be explored to offer different approaches in producing this effect as well as harnessing the power of Redshift3D instancing.

Classes are taught live and recorded for on-demand access after class is complete.

Session 1 outcome:

Class Syllabus

    Session 1:

  • Introduction
  • Advection concepts
  • Surface advection meaning
  • Simulating volumes to generate velocity fields
  • VOP noise advection alternative
  • Extracting volume data onto particles
  • Manipulating and merging point attribute data
  • Prepping instancing attributes
  • Exporting and loading Redshift Proxy files
  • Lighting and rendering

Session 2 outcome:

    Session 2:

  • Recap day 1
  • Build curvature map to drive attributes
  • Using particles to generate custom surface velocity flows
  • Visualizing and assessing volume data
  • Extracting volume data onto particles
  • Lighting and rendering
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